#define _GNU_SOURCE #include #include #include #include #include #include "client.h" uv_loop_t *loop; void alloc_buffer(uv_handle_t *handle, size_t suggested_size, uv_buf_t *buf) { (void)handle; buf->base = (char*) malloc(suggested_size); buf->len = suggested_size; } void echo_write(uv_write_t *req, int status) { if (status) { fprintf(stderr, "Write error %s\n", uv_strerror(status)); } free(req); } void on_close(uv_handle_t *handle) { free(handle); } void on_read(uv_stream_t *client, ssize_t nread, const uv_buf_t *buf) { if (nread > 0) { uv_write_t *req = (uv_write_t *) malloc(sizeof(uv_write_t)); uv_buf_t wrbuf = uv_buf_init(buf->base, nread); uv_write(req, client, &wrbuf, 1, echo_write); } if (nread < 0) { if (nread != UV_EOF) fprintf(stderr, "Read error %s\n", uv_err_name(nread)); uv_close((uv_handle_t*) client, on_close); } free(buf->base); } void on_new_connection(uv_stream_t *server, int status) { if (status < 0) { fprintf(stderr, "New connection error %s\n", uv_strerror(status)); return; } struct client *client = malloc(sizeof(struct client)); uv_tcp_init(loop, &client->handle); if (uv_accept(server, (uv_stream_t*) &client->handle) == 0) { uv_read_start((uv_stream_t*) &client->handle, alloc_buffer, on_read); } else { uv_close((uv_handle_t*) &client->handle, on_close); } } int main() { loop = uv_default_loop(); uv_tcp_t server; uv_tcp_init(loop, &server); struct sockaddr_in addr; uv_ip4_addr("0.0.0.0", 7000, &addr); uv_tcp_bind(&server, (const struct sockaddr*)&addr, 0); int r = uv_listen((uv_stream_t*) &server, 128, on_new_connection); if (r) { fprintf(stderr, "Listen error %s\n", uv_strerror(r)); return 1; } return uv_run(loop, UV_RUN_DEFAULT); }