cleaned up ecs interface
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parent
191e148535
commit
00d695e5f0
2 changed files with 52 additions and 16 deletions
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@ -42,6 +42,50 @@ pub const Pool = struct {
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return pool;
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return pool;
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}
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}
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pub fn getQuery(self: *@This(), comptime T: type) []T {
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const set = switch (T) {
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components.Speed => &self.speed,
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components.Position => &self.position,
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else => unreachable,
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};
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return set.components.items;
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}
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pub fn getEntity(self: *@This(), component: usize, comptime T: type) usize {
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const set = switch (T) {
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components.Speed => &self.speed,
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components.Position => &self.position,
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else => unreachable,
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};
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return set.dense.items[component];
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}
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pub fn getComponent(self: *@This(), entity: usize, comptime T: type) ?T {
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const set = switch (T) {
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components.Speed => &self.speed,
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components.Position => &self.position,
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else => unreachable,
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};
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if (self.hasComponent(entity, T)) {
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return set.components.items[set.sparse.items[entity]];
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} else {
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return null;
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}
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}
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pub fn hasComponent(self: *@This(), entity: usize, component: type) bool {
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const set = switch (component) {
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components.Speed => &self.speed,
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components.Position => &self.position,
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else => unreachable,
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};
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return set.dense.items[set.sparse.items[entity]] == entity;
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}
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pub fn addSystemGroup(self: *@This(), group: SystemGroup) !void {
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pub fn addSystemGroup(self: *@This(), group: SystemGroup) !void {
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try self.system_groups.append(group);
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try self.system_groups.append(group);
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}
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}
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24
src/main.zig
24
src/main.zig
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@ -12,24 +12,14 @@ const components = @import("ecs/components.zig");
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const entities = @import("ecs/entities.zig");
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const entities = @import("ecs/entities.zig");
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fn testSystem2(pool: *entities.Pool) void {
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fn testSystem2(pool: *entities.Pool) void {
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var i = @as(usize, 0);
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for (pool.getQuery(components.Position), 0..) |position, i| {
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//std.debug.print("test: {d}\n", .{pool.position.components.items.len});
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const entity = pool.getEntity(i, components.Position);
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for (pool.position.components.items) |position| {
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if (pool.getComponent(entity, components.Speed)) |speed| {
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const entity = pool.position.dense.items[i];
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if (pool.speed.dense.items[pool.speed.sparse.items[entity]] == entity) {
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const speed = pool.speed.components.items[pool.speed.sparse.items[entity]];
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std.debug.print("entity{d}: {any},{any},{any} {any}\n", .{ i, position.x, position.y, position.z, speed.speed });
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std.debug.print("entity{d}: {any},{any},{any} {any}\n", .{ i, position.x, position.y, position.z, speed.speed });
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}
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}
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i += 1;
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}
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}
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}
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}
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fn testSystem(pool: *entities.Pool) void {
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_ = pool;
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std.debug.print("test\n", .{});
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}
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pub fn main() !void {
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pub fn main() !void {
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var gpa = std.heap.GeneralPurposeAllocator(.{}){};
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var gpa = std.heap.GeneralPurposeAllocator(.{}){};
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const allocator = gpa.allocator();
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const allocator = gpa.allocator();
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@ -58,9 +48,11 @@ pub fn main() !void {
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testSystem2,
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testSystem2,
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});
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});
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const entity = try pool.createEntity();
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for (0..1000) |_| {
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try pool.addComponent(entity, components.Position{ .x = 1.0, .y = 0.5, .z = 3.0 });
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const entity = try pool.createEntity();
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try pool.addComponent(entity, components.Speed{ .speed = 5.0 });
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try pool.addComponent(entity, components.Position{ .x = 1.0, .y = 0.5, .z = 3.0 });
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try pool.addComponent(entity, components.Speed{ .speed = 5.0 });
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}
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// TODO(luccie-cmd): Renderer.create shouldn't return an error
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// TODO(luccie-cmd): Renderer.create shouldn't return an error
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var r = try Renderer.create(allocator, w);
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var r = try Renderer.create(allocator, w);
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