fix poll events for window module
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2 changed files with 5 additions and 0 deletions
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@ -63,6 +63,7 @@ pub fn main() !void {
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});
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while (!w.shouldClose()) {
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Renderer.Window.pollEvents();
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try r.tick();
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pool.tick();
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}
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@ -45,6 +45,10 @@ pub fn create(width: usize, height: usize, title: []const u8) !Window {
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};
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}
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pub fn pollEvents() void {
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c.glfwPollEvents();
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}
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pub fn shouldClose(self: Window) bool {
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return c.glfwWindowShouldClose(self.raw) == c.GLFW_TRUE;
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}
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