preliminary work on ecs

This commit is contained in:
Lorenzo Torres 2025-03-20 23:40:20 +01:00
parent d5d2f1b8d2
commit 7ce5902ec9
5 changed files with 147 additions and 102 deletions

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@ -1,111 +1,18 @@
const std = @import("std");
const Allocator = std.mem.Allocator;
pub const Position = struct {
const COMPONENT_NUMBER = 2;
pub const Position = packed struct {
x: f32,
y: f32,
z: f32,
pub const id: usize = 0;
};
pub const Speed = struct {
pub const Speed = packed struct {
speed: f32,
pub const id: usize = 1;
};
pub const Pool = struct {
comptime sets_map: std.StringHashMap([]const u8) = std.StringHashMap([]const u8).init(allocator),
speed_set: SparseSet(Speed),
allocator: Allocator,
free_ids: std.ArrayList(usize),
entities: usize,
pub fn init(allocator: Allocator) !Pool {
try sets_map.put(@typeName(Speed), "speed_set");
return Pool{
.speed_set = try SparseSet(Speed).init(allocator),
.allocator = allocator,
.free_ids = try std.ArrayList(usize).initCapacity(allocator, 100),
.entities = 0,
};
}
pub fn deinit(self: *Pool) void {
self.sets_map.deinit();
self.speed_set.deinit();
}
pub fn addComponent(self: *Pool, comptime T: type, id: usize, component: T) void {
var set = @field(self, try self.sets_map.get(@typeName(T)));
set.insert(id, component);
}
pub fn insert(self: *Pool) !usize {
const id = self.free_ids.pop() orelse self.entities;
self.entities += 1;
return id;
}
pub fn remove(self: *Pool, id: usize) !usize {
if (self.speed_set.hasComponent(id)) {
self.speed_set.remove(id);
}
self.entities -= 1;
self.free_ids.append(id);
}
};
pub fn SparseSet(comptime T: type) type {
return struct {
sparse: std.ArrayList(usize),
dense: std.ArrayList(usize),
components: std.ArrayList(T),
pub fn init(allocator: Allocator) !@This() {
return @This(){
.sparse = try std.ArrayList(usize).initCapacity(allocator, 10),
.dense = try std.ArrayList(usize).initCapacity(allocator, 10),
.components = try std.ArrayList(T).initCapacity(allocator, 10),
};
}
pub fn deinit(self: *@This()) void {
self.sparse.deinit();
self.dense.deinit();
self.components.deinit();
}
pub fn hasComponent(self: *@This(), id: usize) bool {
return self.dense.items[self.sparse.items[id]] == id;
}
pub fn insert(self: *@This(), id: usize, component: T) !void {
const dense_index = self.dense.items.len;
try self.dense.append(id);
try self.components.append(component);
try self.sparse.append(dense_index);
}
pub fn remove(self: *@This(), id: usize) !void {
const index = self.sparse.items[id];
const last = self.dense.getLast();
self.sparse.items[last] = index;
_ = self.dense.swapRemove(index);
_ = self.components.swapRemove(index);
}
};
}
pub fn test_sparse() !void {
var gpa = std.heap.GeneralPurposeAllocator(.{}){};
const allocator = gpa.allocator();
var pool = try Pool.init(allocator);
defer pool.deinit();
const entity = try pool.insert();
std.debug.print("new entity: {d}\n", .{entity});
pool.addComponent(Speed, entity, .{ .speed = 5.0 });
}

96
src/ecs/entities.zig Normal file
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@ -0,0 +1,96 @@
const std = @import("std");
const Allocator = std.mem.Allocator;
const components = @import("components.zig");
const sparse = @import("sparse.zig");
const System = *const fn (Pool) void;
const SystemGroup = std.ArrayList(System);
pub const Pool = struct {
// Components
position: sparse.SparseSet(components.Position),
speed: sparse.SparseSet(components.Speed),
system_groups: std.ArrayList(SystemGroup),
thread_pool: std.Thread.Pool,
wait_group: std.Thread.WaitGroup,
mutex: std.Thread.Mutex,
last_entity: usize,
free_ids: std.ArrayList(usize),
component_flags: std.AutoHashMap(usize, usize),
pub fn init(allocator: Allocator) !@This() {
var thread_pool: std.Thread.Pool = undefined;
try thread_pool.init(.{
.allocator = allocator,
.n_jobs = 4,
});
return @This(){
.position = sparse.SparseSet(components.Position).init(allocator),
.speed = sparse.SparseSet(components.Speed).init(allocator),
.system_groups = std.ArrayList(SystemGroup).init(allocator),
.thread_pool = thread_pool,
.wait_group = .{},
.mutex = .{},
.last_entity = 0,
.free_ids = std.ArrayList(usize).init(allocator),
.component_flags = std.AutoHashMap(usize, usize).init(allocator),
};
}
pub fn tick(self: *@This()) void {
for (self.system_groups) |group| {
self.thread_pool.spawnWg(&self.wait_group, struct {
fn run(pool: *Pool) void {
for (group) |system| {
system(pool);
}
}
}.run, .{self});
}
self.wait_group.wait();
}
pub fn createEntity(self: *@This()) !usize {
const id = self.free_ids.pop() orelse self.last_entity;
self.last_entity += 1;
try self.component_flags.put(2, 0x2);
return id;
}
pub fn destroyEntity(self: *@This(), entity: usize) void {
self.free_ids.append(entity);
const flags = self.component_flags.get(entity);
for (0..components.COMPONENT_NUMBER) |i| {
if (((flags >> i) & 0x1) != 0x0) {
self.removeComponent(entity, i);
}
}
}
pub fn addComponent(self: *@This(), entity: usize, component: anytype) !void {
var set = switch (@TypeOf(component)) {
components.Speed => self.speed,
components.Position => self.position,
else => unreachable,
};
try self.component_flags.put(entity, self.component_flags.get(entity).? | (0x1 << @TypeOf(component).id));
try set.addEntity(entity, component);
}
pub fn removeComponent(self: *@This(), entity: usize, component_id: usize) void {
const set = switch (component_id) {
components.Speed.id => self.speed,
components.Position.id => self.position,
};
self.component_flags.put(entity, self.component_flags.get(entity) & ~(0x1 << component_id));
set.removeEntity(entity);
}
};

36
src/ecs/sparse.zig Normal file
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@ -0,0 +1,36 @@
const std = @import("std");
const Allocator = std.mem.Allocator;
pub fn SparseSet(comptime T: type) type {
return struct {
sparse: std.ArrayList(usize),
dense: std.ArrayList(usize),
components: std.ArrayList(T),
pub fn init(allocator: Allocator) @This() {
return @This(){
.sparse = std.ArrayList(usize).init(allocator),
.dense = std.ArrayList(usize).init(allocator),
.components = std.ArrayList(T).init(allocator),
};
}
pub fn addEntity(self: *@This(), entity: usize, component: T) !void {
if (entity >= self.sparse.items.len) {
try self.sparse.resize(entity + 10);
}
self.sparse.items[entity] = self.dense.items.len;
try self.dense.append(entity);
try self.components.append(component);
}
pub fn removeEntity(self: *@This(), entity: usize) void {
const last_index = self.dense.getLast();
const dense_index = self.sparse.items[entity];
self.dense.swapRemove(dense_index);
self.components.swapRemove(dense_index);
self.sparse.items[last_index] = dense_index;
}
};
}

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@ -8,6 +8,8 @@ const math = @import("math.zig");
const Parser = @import("mods/parse.zig");
const vm = @import("mods/vm.zig");
const wasm = @import("mods/wasm.zig");
const components = @import("ecs/components.zig");
const entities = @import("ecs/entities.zig");
pub fn main() !void {
var gpa = std.heap.GeneralPurposeAllocator(.{}){};
@ -23,10 +25,14 @@ pub fn main() !void {
//defer runtime.deinit(allocator);
//var parameters = [_]usize{};
//try runtime.callExternal(allocator, "fibonacci", &parameters);
//try runtime.callExternal(allocator, "calculate_fibonacci", &parameters);
const w = try window.Window.create(800, 600, "sideros");
defer w.destroy();
var pool = try entities.Pool.init(allocator);
_ = try pool.createEntity();
//try pool.addComponent(entity, components.Speed{ .speed = 0.0 });
// TODO(luccie-cmd): Renderer.create shouldn't return an error
var r = try Renderer.create(allocator, w);
defer r.destroy();