Implemented dynamic storage buffers

This commit is contained in:
Lorenzo Torres 2025-08-09 18:33:26 +02:00
parent 5f07c593b3
commit 9a5ffc70a5
5 changed files with 206 additions and 42 deletions

View file

@ -1,5 +1,11 @@
#version 450
struct Transform {
mat4 translation;
mat4 scale;
mat4 rotation;
};
layout(location = 0) in vec3 vertPos;
layout(location = 1) in vec3 normal;
layout(location = 2) in vec2 uv;
@ -12,10 +18,8 @@ layout (binding = 1) uniform ViewUniform {
mat4 view;
} view;
layout (binding = 4) uniform TransformUniform {
mat4 translation;
mat4 scale;
mat4 rotation;
layout (binding = 4) readonly buffer TransformUniform {
Transform transforms[];
} transform;
layout(location = 2) out vec3 Normal;
@ -23,7 +27,7 @@ layout(location = 3) out vec3 FragPos;
layout(location = 4) out vec2 TexCoords;
void main() {
mat4 transformation = transform.translation * transform.scale * transform.rotation;
mat4 transformation = transform.transforms[0].translation * transform.transforms[0].scale * transform.transforms[0].rotation;
vec4 out_vec = proj.proj * view.view * transformation * vec4(vertPos, 1.0);
FragPos = vec3(transformation * vec4(vertPos, 1.0));

View file

@ -23,7 +23,7 @@ descriptor_set_layout: c.VkDescriptorSetLayout,
projection_buffer: vk.Buffer,
view_buffer: vk.Buffer,
view_memory: [*c]u8,
transform_memory: [*c]u8,
transform_buffer: vk.DynamicBuffer(math.Transform),
view_pos_memory: [*c]u8,
diffuse_sampler: vk.Sampler,
specular_sampler: vk.Sampler,
@ -303,7 +303,7 @@ pub fn init(allocator: Allocator, device: vk.Device, swapchain: vk.Swapchain, re
const transform_binding = c.VkDescriptorSetLayoutBinding{
.binding = 4,
.descriptorType = c.VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
.descriptorType = c.VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
.descriptorCount = 1,
.stageFlags = c.VK_SHADER_STAGE_VERTEX_BIT,
};
@ -417,12 +417,17 @@ pub fn init(allocator: Allocator, device: vk.Device, swapchain: vk.Swapchain, re
.descriptorCount = 2,
};
const sizes = [_]c.VkDescriptorPoolSize {size, sampler_size};
const transforms_size = c.VkDescriptorPoolSize{
.type = c.VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
.descriptorCount = 1,
};
const sizes = [_]c.VkDescriptorPoolSize {size, sampler_size, transforms_size};
const descriptor_pool_info = c.VkDescriptorPoolCreateInfo{
.sType = c.VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
.maxSets = 2,
.poolSizeCount = 2,
.poolSizeCount = 3,
.pPoolSizes = sizes[0..].ptr,
};
@ -505,36 +510,7 @@ pub fn init(allocator: Allocator, device: vk.Device, swapchain: vk.Swapchain, re
c.vkUpdateDescriptorSets(device.handle, 1, &write_view_descriptor_set, 0, null);
const transform_buffer = try device.initBuffer(vk.BufferUsage{ .uniform_buffer = true, .transfer_dst = true }, vk.BufferFlags{ .device_local = true }, @sizeOf(math.Transform) - @sizeOf(math.Quaternion));
var transform_data: [*c]u8 = undefined;
try vk.mapError(c.vkMapMemory(
device.handle,
transform_buffer.memory,
0,
transform_buffer.size,
0,
@ptrCast(&transform_data),
));
const transform_descriptor_buffer_info = c.VkDescriptorBufferInfo{
.buffer = transform_buffer.handle,
.offset = 0,
.range = transform_buffer.size,
};
const write_transform_descriptor_set = c.VkWriteDescriptorSet{
.sType = c.VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
.dstSet = descriptor_set,
.dstBinding = 4,
.dstArrayElement = 0,
.descriptorCount = 1,
.descriptorType = c.VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
.pBufferInfo = &transform_descriptor_buffer_info,
};
c.vkUpdateDescriptorSets(device.handle, 1, &write_transform_descriptor_set, 0, null);
const transform_buffer = try vk.DynamicBuffer(math.Transform).init(allocator, device, vk.BufferUsage{ .storage_buffer = true, .transfer_dst = true }, vk.BufferFlags{ .device_local = true }, descriptor_set, 4);
const directional_light_buffer = try device.initBuffer(vk.BufferUsage{ .uniform_buffer = true, .transfer_dst = true }, vk.BufferFlags{ .device_local = true }, @sizeOf(lights.DirectionalLight));
@ -643,7 +619,7 @@ pub fn init(allocator: Allocator, device: vk.Device, swapchain: vk.Swapchain, re
.view_buffer = view_buffer,
.view_memory = view_data,
.view_pos_memory = view_pos_data,
.transform_memory = transform_data,
.transform_buffer = transform_buffer,
.diffuse_sampler = try vk.Sampler.init(device),
.specular_sampler = try vk.Sampler.init(device),
.textures = std.ArrayList(c.VkDescriptorSet).init(allocator),

View file

@ -118,8 +118,8 @@ pub fn render(pool: *ecs.Pool) anyerror!void {
renderer.transform.rotate(math.rad(15) * delta_time, .{0.0, 1.0, 0.0});
const transform_memory = renderer.graphics_pipeline.transform_memory;
@memcpy(transform_memory[0..(@sizeOf(math.Transform)-@sizeOf(math.Quaternion))], std.mem.asBytes(&renderer.transform)[0..(@sizeOf(math.Transform)-@sizeOf(math.Quaternion))]);
const transform_memory = renderer.graphics_pipeline.transform_buffer.mapped_memory;
transform_memory[0] = renderer.transform;
try renderer.device.waitFence(renderer.current_frame);
const image = try renderer.swapchain.nextImage(renderer.device, renderer.current_frame);

View file

@ -0,0 +1,183 @@
const std = @import("std");
const vk = @import("vulkan.zig");
const c = vk.c;
const Allocator = std.mem.Allocator;
const rendering = @import("rendering.zig");
pub fn DynamicBuffer(comptime T: type) type {
return struct {
device: vk.Device,
usage: vk.BufferUsage,
flags: vk.BufferFlags,
handle: c.VkBuffer,
memory: c.VkDeviceMemory,
size: usize,
len: usize,
element_size: usize,
free_indices: std.ArrayList(usize),
allocator: std.mem.Allocator,
mapped_memory: []T,
descriptor_set: c.VkDescriptorSet,
binding: u32,
const Self = @This();
pub fn init(allocator: std.mem.Allocator, device: vk.Device, usage: vk.BufferUsage, flags: vk.BufferFlags, descriptor_set: c.VkDescriptorSet, binding: u32) !Self {
const size = @sizeOf(T) * 10;
const family_indices: []const u32 = &.{device.graphics_family};
const create_info: c.VkBufferCreateInfo = .{
.sType = c.VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
.size = size,
.sharingMode = c.VK_SHARING_MODE_EXCLUSIVE,
.usage = @bitCast(usage),
.queueFamilyIndexCount = 1,
.pQueueFamilyIndices = family_indices.ptr,
};
var buffer: c.VkBuffer = undefined;
try vk.mapError(c.vkCreateBuffer(device.handle, &create_info, null, &buffer));
var memory_requirements: c.VkMemoryRequirements = undefined;
c.vkGetBufferMemoryRequirements(device.handle, buffer, &memory_requirements);
const alloc_info: c.VkMemoryAllocateInfo = .{
.sType = c.VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
.allocationSize = memory_requirements.size,
.memoryTypeIndex = device.pick_memory_type(memory_requirements.memoryTypeBits, @bitCast(flags)),
};
var device_memory: c.VkDeviceMemory = undefined;
try vk.mapError(c.vkAllocateMemory(device.handle, &alloc_info, null, &device_memory));
try vk.mapError(c.vkBindBufferMemory(device.handle, buffer, device_memory, 0));
var mapped_data: [*c]u8 = undefined;
try vk.mapError(c.vkMapMemory(
device.handle,
device_memory,
0,
size,
0,
@ptrCast(&mapped_data),
));
const mapped_memory: []T = @as([*]T, @ptrCast(@alignCast(mapped_data)))[0..10];
const descriptor_buffer_info = c.VkDescriptorBufferInfo{
.buffer = buffer,
.offset = 0,
.range = size,
};
const write_descriptor_set = c.VkWriteDescriptorSet{
.sType = c.VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
.dstSet = descriptor_set,
.dstBinding = binding,
.dstArrayElement = 0,
.descriptorCount = 1,
.descriptorType = c.VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
.pBufferInfo = &descriptor_buffer_info,
};
c.vkUpdateDescriptorSets(device.handle, 1, &write_descriptor_set, 0, null);
return .{
.handle = buffer,
.size = size,
.memory = device_memory,
.device = device,
.element_size = @sizeOf(T),
.usage = usage,
.flags = flags,
.allocator = allocator,
.free_indices = std.ArrayList(usize).init(allocator),
.mapped_memory = mapped_memory,
.descriptor_set = descriptor_set,
.binding = binding,
.len = 0,
};
}
pub fn elementOffset(self: Self, index: usize) usize {
return self.element_size * index;
}
pub fn items(self: Self) []T {
return self.mapped_memory[0..self.len-1];
}
pub fn remove(self: *Self, index: usize) void {
self.free_indices.append(index);
@memset(@as([*]u8, @ptrCast(@alignCast(self.mapped_memory[index..].ptr)))[0..self.element_size], 0);
}
pub fn append(self: *Self, element: T) !void {
if (self.free_indices.pop()) |index| {
self.mapped_memory[index] = element;
return;
}
if (self.size + self.element_size >= self.size) self.grow();
self.mapped_memory[self.len] = element;
self.len += 1;
}
pub fn grow(self: *Self) !void {
const new_size = self.size + (self.size / 2);
const new = try Self.init(self.allocator, self.device, self.usage, self.flags, new_size);
try self.copyTo(new, 0);
c.vkDestroyBuffer(self.device.handle, self.handle, null);
c.vkUnmapMemory(self.device.handle, self.memory);
c.vkFreeMemory(self.device.handle, self.memory, null);
self.size = new.size;
self.handle = new.handle;
self.memory = new.memory;
self.mapped_memory = new.mapped_memory;
const descriptor_buffer_info = c.VkDescriptorBufferInfo{
.buffer = self.handle,
.offset = 0,
.range = self.size,
};
const write_descriptor_set = c.VkWriteDescriptorSet{
.sType = c.VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
.dstSet = self.descriptor_set,
.dstBinding = self.binding,
.dstArrayElement = 0,
.descriptorCount = 1,
.descriptorType = c.VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
.pBufferInfo = &descriptor_buffer_info,
};
c.vkUpdateDescriptorSets(self.device.handle, 1, &write_descriptor_set, 0, null);
}
pub fn copyTo(self: Self, dest: Self, offset: usize) !void {
const command_buffer = try self.device.beginSingleTimeCommands();
const copy_region: c.VkBufferCopy = .{
.srcOffset = 0,
.dstOffset = offset,
.size = self.size,
};
c.vkCmdCopyBuffer(command_buffer, self.handle, dest.handle, 1, &copy_region);
try self.device.endSingleTimeCommands(command_buffer);
}
pub fn deinit(self: Self) void {
self.free_indices.deinit();
c.vkDestroyBuffer(self.device.handle, self.handle, null);
c.vkUnmapMemory(self.device.handle, self.memory);
c.vkFreeMemory(self.device.handle, self.memory, null);
}
};
}

View file

@ -3,6 +3,7 @@ pub const GraphicsPipeline = @import("GraphicsPipeline.zig");
pub const Device = @import("Device.zig");
pub const Swapchain = @import("Swapchain.zig");
pub const PhysicalDevice = @import("PhysicalDevice.zig");
pub const DynamicBuffer = @import("dynamic_buffer.zig").DynamicBuffer;
const std = @import("std");
pub const c = @cImport({