Implemented simple terrain generation

This commit is contained in:
Lorenzo Torres 2025-08-13 21:16:42 +02:00
parent fb9607b2b1
commit c0b8d021d4
16 changed files with 825 additions and 32 deletions

View file

@ -78,5 +78,6 @@ void main() {
for(int i = 0; i < pushConstants.light_count; i++)
result += calc_point_light(i, norm, FragPos, viewDir);
outColor = vec4(result, 1.0);
}