Real time strategy game set in ancient history
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Ernesto Lanchares 09691ec4d9 Some progress on IR parsing.
Alhtough IR parsing is technically called while
parsing, since we lack the hability to parse
blocks or labels or if or any hard stuff really,
it does not affect code parsing. However it is
nice to have it there as zig compiles it :)
2025-03-24 22:38:12 +01:00
assets glTF models now take buffer lengths at runtime 2025-03-24 19:49:49 +01:00
documentation added CONTRIBUTING documentation 2025-03-17 21:18:09 +01:00
ext/glfw remove unused opengl dependency 2025-03-16 17:35:48 +01:00
src Some progress on IR parsing. 2025-03-24 22:38:12 +01:00
.gitattributes fixed .gitattributes 2025-03-16 18:26:56 +01:00
.gitignore Added checking if our extensions are supported and make Renderer.destroy() not return an error 2025-03-16 23:21:44 +01:00
.gitmodules base code 2025-03-12 19:56:19 +01:00
build.zig make the ecs subsystem be a separate module 2025-03-23 19:38:34 +01:00
build.zig.zon base code 2025-03-12 19:56:19 +01:00
LICENSE base code 2025-03-12 19:56:19 +01:00
MAINTAINERS added MAINTAINERS list 2025-03-17 21:17:54 +01:00
README.md Updated README.md 2025-03-13 16:15:18 +01:00

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