sideros/assets/shaders/shader.vert
Lorenzo Torres 4f45899a3c base code
2025-03-12 19:56:19 +01:00

13 lines
227 B
GLSL

#version 450
layout(location = 0) in vec3 vertPos;
layout(binding = 0) uniform UniformObject {
mat4 proj;
mat4 view;
mat4 model;
} ubo;
void main() {
gl_Position = ubo.view * ubo.proj * vec4(vertPos, 1.0);
}