sideros/assets/shaders
Lorenzo Torres 16a2a40418 moved rendering to a system.
To ensure that the rendering system is being run in the main thread, I
added the concept of "Sync systems", so that when a system group is
created it's possible to specify whether it's possible to run it on a
separate thread or not.
2025-03-29 16:15:56 +01:00
..
shader.frag base code 2025-03-12 19:56:19 +01:00
shader.vert moved rendering to a system. 2025-03-29 16:15:56 +01:00