sideros/assets
Lorenzo Torres 16a2a40418 moved rendering to a system.
To ensure that the rendering system is being run in the main thread, I
added the concept of "Sync systems", so that when a system group is
created it's possible to specify whether it's possible to run it on a
separate thread or not.
2025-03-29 16:15:56 +01:00
..
models glTF models now take buffer lengths at runtime 2025-03-24 19:49:49 +01:00
shaders moved rendering to a system. 2025-03-29 16:15:56 +01:00
textures base code 2025-03-12 19:56:19 +01:00
core.wasm Added block instruction in WASM VM 2025-03-21 22:49:37 +01:00