Real time strategy game set in ancient history
It now follows a more functional style but it should be waaay easier to add functionality. Probably the parser is a bit slower than the previous one but the code is much cleaner and a good enough compiler should be able to inline the function calls and make it par with the previous one. As a TODO, runtime structs should not depends on the parser, but I think that is a topic for another commit. |
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| assets | ||
| documentation | ||
| ext/glfw | ||
| src | ||
| .gitattributes | ||
| .gitignore | ||
| .gitmodules | ||
| build.zig | ||
| build.zig.zon | ||
| LICENSE | ||
| MAINTAINERS | ||
| README.md | ||