formatted license comment

This commit is contained in:
Lorenzo Torres 2025-11-04 00:00:52 +01:00
parent db5a728846
commit 0ffdb8c3ac
30 changed files with 16218 additions and 14914 deletions

View file

@ -1,4 +1,4 @@
// SPDX-License-Identifier: BSD-3-Clause
/* SPDX-License-Identifier:BSD-3-Clause */
#define RGFW_VULKAN
#define RGFW_IMPLEMENTATION
@ -14,18 +14,17 @@
#include "../rendering/renderer.h"
/*
* This function is the entrypoint for the whole
* game. Its role is to initialize Vulkan, create
* the renderer and start the game loop.
* This function is the entrypoint for the whole game. Its role is to
* initialize Vulkan, create the renderer and start the game loop.
*/
int platform_run(i32 argc, u8 **argv)
int platform_run(i32 argc, u8 * *argv)
{
(void) argc;
(void) argv;
(void)argc;
(void)argv;
log_info("Using Vulkan as rendering backend.\n");
RGFW_window* win = RGFW_createWindow("topaz", 0, 0, 800, 600, RGFW_windowCenter | RGFW_windowNoResize | RGFW_windowHide);
RGFW_window *win = RGFW_createWindow("topaz", 0, 0, 800, 600, RGFW_windowCenter | RGFW_windowNoResize | RGFW_windowHide);
RGFW_window_show(win);
RGFW_window_setExitKey(win, RGFW_escape);