added vulkan device and queues creation
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20 changed files with 253 additions and 18 deletions
29
vk/physical_device.h
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29
vk/physical_device.h
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// SPDX-License-Identifier: BSD-3-Clause
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#ifndef PHYSICAL_DEVICE_H
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#define PHYSICAL_DEVICE_H
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#include "vk.h"
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#include "../types.h"
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#include "../core/vector.h"
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/*
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* Get the list of all available devices and
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* pick the best option.
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*/
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void vk_physical_device_pick(struct renderer_context *context);
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/*
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* Get the list of all available device
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* extensions and return a vector containing
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* those.
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*/
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struct vector *vk_physical_device_get_extensions(struct renderer_context *context);
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/*
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* The physical device is responsible of selecting
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* the queue family indices, used later by the
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* device to create the queues. This function
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* sets the family indices in the renderer context.
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*/
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void vk_physical_device_select_family_indices(struct renderer_context *context);
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#endif
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