implemented vulkan instance creation
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11 changed files with 208 additions and 10 deletions
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@ -11,9 +11,9 @@ struct mesh {
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struct renderer_context;
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struct renderer_context *renderer_create_context(void);
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struct mesh renderer_build_chunk_mesh();
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void renderer_draw_mesh(struct mesh);
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void renderer_draw_chunk(struct mesh);
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struct renderer_context *renderer_context_init(void);
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struct mesh *renderer_build_chunk_mesh(void);
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void renderer_draw_mesh(struct mesh mesh);
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void renderer_draw_chunk(struct mesh mesh);
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#endif
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