basic rendering for both opengl and vulkan
This commit is contained in:
parent
4b18afa040
commit
dadd2edaf1
29 changed files with 1140 additions and 38 deletions
15
rendering/vk/buffer.h
Normal file
15
rendering/vk/buffer.h
Normal file
|
|
@ -0,0 +1,15 @@
|
|||
/* SPDX-License-Identifier:BSD-3-Clause */
|
||||
#ifndef BUFFER_H
|
||||
#define BUFFER_H
|
||||
|
||||
#include "vk.h"
|
||||
|
||||
void vk_buffer_create(struct renderer_context *context, VkDeviceSize size,
|
||||
VkBufferUsageFlags usage, VkMemoryPropertyFlags properties,
|
||||
VkBuffer *buffer, VkDeviceMemory *memory);
|
||||
void vk_buffer_destroy(struct renderer_context *context, VkBuffer buffer, VkDeviceMemory memory);
|
||||
|
||||
void vk_quad_buffers_init(struct renderer_context *context);
|
||||
void vk_quad_buffers_deinit(struct renderer_context *context);
|
||||
|
||||
#endif
|
||||
Loading…
Add table
Add a link
Reference in a new issue