basic rendering for both opengl and vulkan

This commit is contained in:
Lorenzo Torres 2026-01-07 02:43:00 +01:00
parent 4b18afa040
commit dadd2edaf1
29 changed files with 1140 additions and 38 deletions

View file

@ -1,7 +1,9 @@
/* SPDX-License-Identifier:BSD-3-Clause */
#define RGFW_VULKAN
#define RGFW_EXPORT
#define RGFW_IMPLEMENTATION
#include "../../rgfw.h"
#include <vulkan/vulkan.h>
#include "../../core/log.h"
@ -36,6 +38,7 @@ int platform_run(i32 argc, u8 * *argv)
while (RGFW_window_shouldClose(win) == RGFW_FALSE) {
RGFW_event event;
while (RGFW_window_checkEvent(win, &event));
renderer_present(context);
}
renderer_context_deinit(context);