// SPDX-License-Identifier: BSD-3-Clause #ifndef RENDERER_H #define RENDERER_H #include "../types.h" struct mesh { usize index; usize size; }; struct renderer_context; struct renderer_context *renderer_create_context(void); struct mesh renderer_build_chunk_mesh(); void renderer_draw_mesh(struct mesh); void renderer_draw_chunk(struct mesh); #endif