# SPDX-License-Identifier: BSD-3-Clause include config.mk ifeq (${DEBUG_BUILD},1) CFLAGS += -ggdb -fsanitize=address,undefined -DDEBUG endif SRC:=\ topaz.c\ core/linear.c\ core/vector.c\ core/arena.c ifeq (${GRAPHICS_BACKEND},gl) SRC += rendering/gl/gl.c\ rendering/gl/platform.c\ rendering/gl/renderer.c endif ifeq (${GRAPHICS_BACKEND},vk) SRC += rendering/vk/platform.c\ rendering/vk/renderer.c\ rendering/vk/instance.c\ rendering/vk/physical_device.c\ rendering/vk/device.c\ rendering/vk/surface.c ifeq (${PLATFORM},Darwin) SRC += rendering/vk/macos_platform.c endif endif OBJ:=${SRC:.c=.o} all: ${OBJ} ${CC} ${LIBS} ${CFLAGS} ${OBJ} -o topaz %.o: %.c ${CC} ${CFLAGS} -c $< -o $@ .PHONY: clean clean: @rm -rfv ${OBJ} topaz INDENTABLE := $(shell find . -name "*.c" -o -name "*.h") INDENTABLE := $(filter-out ./gl/gl.h,$(INDENTABLE)) INDENTABLE := $(filter-out ./rgfw.h,$(INDENTABLE)) indent: $(INDENTABLE:%=%.indent) %.indent: % indent $< @rm $(notdir $<.BAK)