/* SPDX-License-Identifier:BSD-3-Clause */ #ifndef GL_CONTEXT_H #define GL_CONTEXT_H #include "gl.h" #include "../../core/types.h" #define RGFW_OPENGL #ifndef RGFW_IMPLEMENTATION #define RGFW_IMPORT #endif #include "../../rgfw.h" struct renderer_context { RGFW_window *window; GLuint shader_program; GLuint vao; GLuint vbo; GLuint ebo; }; #endif