topaz/rendering/vk/vk.h

23 lines
451 B
C

/* SPDX-License-Identifier:BSD-3-Clause */
#ifndef VK_H
#define VK_H
#include <vulkan/vulkan.h>
#include "../../core/types.h"
#include "../../rgfw.h"
struct queue_family_indices {
u32 graphics, present;
};
struct renderer_context {
VkInstance instance;
VkPhysicalDevice physical_device;
VkDevice device;
VkQueue graphics_queue, present_queue;
VkSurfaceKHR surface;
struct queue_family_indices queue_indices;
RGFW_window *window;
};
#endif