topaz/rendering/vk/sync.c

48 lines
1.5 KiB
C

/* SPDX-License-Identifier:BSD-3-Clause */
#include "sync.h"
#include "../../core/log.h"
#include <stdlib.h>
void vk_sync_init(struct renderer_context *context)
{
u32 count = context->swapchain.image_count;
context->image_available = malloc(sizeof(VkSemaphore) * count);
context->render_finished = malloc(sizeof(VkSemaphore) * count);
context->in_flight = malloc(sizeof(VkFence) * count);
VkSemaphoreCreateInfo semaphore_info = {
.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO
};
VkFenceCreateInfo fence_info = {
.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO,
.flags = VK_FENCE_CREATE_SIGNALED_BIT
};
for (u32 i = 0; i < count; i++) {
if (vkCreateSemaphore(context->device, &semaphore_info, NULL, &context->image_available[i]) != VK_SUCCESS ||
vkCreateSemaphore(context->device, &semaphore_info, NULL, &context->render_finished[i]) != VK_SUCCESS ||
vkCreateFence(context->device, &fence_info, NULL, &context->in_flight[i]) != VK_SUCCESS) {
fatal("Can't create sync objects.\n");
}
}
context->current_frame = 0;
log_info("Sync objects created.\n");
}
void vk_sync_deinit(struct renderer_context *context)
{
u32 count = context->swapchain.image_count;
for (u32 i = 0; i < count; i++) {
vkDestroySemaphore(context->device, context->image_available[i], NULL);
vkDestroySemaphore(context->device, context->render_finished[i], NULL);
vkDestroyFence(context->device, context->in_flight[i], NULL);
}
free(context->image_available);
free(context->render_finished);
free(context->in_flight);
}