80 lines
1.8 KiB
C
80 lines
1.8 KiB
C
#define _GNU_SOURCE
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <uv.h>
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#include <pthread.h>
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#include "client.h"
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uv_loop_t *loop;
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void alloc_buffer(uv_handle_t *handle, size_t suggested_size, uv_buf_t *buf)
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{
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(void)handle;
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buf->base = (char*) malloc(suggested_size);
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buf->len = suggested_size;
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}
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void echo_write(uv_write_t *req, int status)
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{
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if (status) {
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fprintf(stderr, "Write error %s\n", uv_strerror(status));
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}
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free(req);
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}
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void on_close(uv_handle_t *handle)
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{
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free(handle);
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}
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void on_read(uv_stream_t *client, ssize_t nread, const uv_buf_t *buf)
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{
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if (nread > 0) {
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uv_write_t *req = (uv_write_t *) malloc(sizeof(uv_write_t));
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uv_buf_t wrbuf = uv_buf_init(buf->base, nread);
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uv_write(req, client, &wrbuf, 1, echo_write);
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}
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if (nread < 0) {
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if (nread != UV_EOF)
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fprintf(stderr, "Read error %s\n", uv_err_name(nread));
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uv_close((uv_handle_t*) client, on_close);
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}
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free(buf->base);
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}
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void on_new_connection(uv_stream_t *server, int status)
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{
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if (status < 0) {
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fprintf(stderr, "New connection error %s\n", uv_strerror(status));
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return;
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}
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struct client *client = malloc(sizeof(struct client));
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uv_tcp_init(loop, &client->handle);
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if (uv_accept(server, (uv_stream_t*) &client->handle) == 0) {
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uv_read_start((uv_stream_t*) &client->handle, alloc_buffer, on_read);
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} else {
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uv_close((uv_handle_t*) &client->handle, on_close);
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}
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}
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int main()
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{
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loop = uv_default_loop();
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uv_tcp_t server;
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uv_tcp_init(loop, &server);
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struct sockaddr_in addr;
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uv_ip4_addr("0.0.0.0", 7000, &addr);
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uv_tcp_bind(&server, (const struct sockaddr*)&addr, 0);
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int r = uv_listen((uv_stream_t*) &server, 128, on_new_connection);
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if (r) {
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fprintf(stderr, "Listen error %s\n", uv_strerror(r));
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return 1;
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}
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return uv_run(loop, UV_RUN_DEFAULT);
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}
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