Implemented wayland initialization code

This commit is contained in:
Lorenzo Torres 2025-08-03 23:23:03 +02:00
parent f43e03d6f3
commit f894fb317d
10 changed files with 244 additions and 155 deletions

View file

@ -7,5 +7,6 @@ layout (binding = 0) uniform Uniform {
} ubo;
void main() {
gl_Position = ubo.proj * vec4(vertPos, 1.0);
vec4 out_vec = ubo.proj * vec4(vertPos, 1.0);
gl_Position = vec4(out_vec.x, out_vec.y, 0.5, out_vec.w);
}