feat(core)!: move types.h to core/types.h and modify include paths
accordingly
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c0afc54ca1
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8 changed files with 31 additions and 7 deletions
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@ -2,7 +2,7 @@
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#ifndef ARENA_H
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#define ARENA_H
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#include "../types.h"
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#include "../core/types.h"
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/*
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* An arena is a fast allocator that just keeps everything in a contiguous
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@ -5,7 +5,7 @@
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#include <stdlib.h>
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#include <string.h>
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#include <math.h>
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#include "../types.h"
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#include "../core/types.h"
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#define PI 3.14159265358979323846
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#define RAD(deg) deg * (PI / 180.0f)
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24
core/types.h
Normal file
24
core/types.h
Normal file
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@ -0,0 +1,24 @@
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/* SPDX-License-Identifier:BSD-3-Clause */
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#ifndef TYPES_H
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#define TYPES_H
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#include <stdint.h>
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#include <stddef.h>
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typedef uint8_t u8;
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typedef uint16_t u16;
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typedef uint32_t u32;
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typedef uint64_t u64;
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typedef int8_t i8;
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typedef int16_t i16;
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typedef int32_t i32;
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typedef int64_t i64;
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typedef size_t usize;
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typedef float f32;
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typedef double f64;
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#endif
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@ -3,7 +3,7 @@
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#define VECTOR_H
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#include <stdlib.h>
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#include "../types.h"
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#include "../core/types.h"
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/*
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* The vector is a dynamically growing array that can be operated as a regular
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@ -3,7 +3,7 @@
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#define PHYSICAL_DEVICE_H
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#include "vk.h"
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#include "../../types.h"
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#include "../../core/types.h"
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#include "../../core/vector.h"
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@ -3,7 +3,7 @@
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#define VK_H
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#include <vulkan/vulkan.h>
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#include "../../types.h"
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#include "../../core/types.h"
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#include "../../rgfw.h"
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struct queue_family_indices {
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2
rgfw.h
2
rgfw.h
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@ -353,7 +353,7 @@ extern "C" {
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#define RGFW_HEADER
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#include "types.h"
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#include "core/types.h"
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typedef ptrdiff_t RGFW_ssize_t;
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2
topaz.c
2
topaz.c
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@ -3,7 +3,7 @@
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#include <stdio.h>
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#include "platform.h"
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#include "core/arena.h"
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#include "types.h"
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#include "core/types.h"
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struct arena_allocator *global_arena = NULL;
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