feat(layout)!: move /gl and /vk into rendering directory

as I was adding the audio module I realized it looks really ugly that
the audio-related stuff will be in its own directory and the renderer
modules will be scattered in root directory it makes way more sense this
way

Signed-off-by: Lorenzo Torres <lorenzo@sagittarius-a.org>
This commit is contained in:
h3llll 2025-11-05 20:38:35 +02:00 committed by Lorenzo Torres
parent 5a4db88436
commit 1070d03815
14 changed files with 6187 additions and 8 deletions

20
rendering/vk/vk.h Normal file
View file

@ -0,0 +1,20 @@
/* SPDX-License-Identifier:BSD-3-Clause */
#ifndef VK_H
#define VK_H
#include <vulkan/vulkan.h>
#include "../../types.h"
struct queue_family_indices {
u32 graphics, present;
};
struct renderer_context {
VkInstance instance;
VkPhysicalDevice physical_device;
VkDevice device;
VkQueue graphics_queue;
struct queue_family_indices queue_indices;
};
#endif