removed duplicates of gl and vk folders
This commit is contained in:
parent
1070d03815
commit
34b6e19896
14 changed files with 2 additions and 6179 deletions
304
gl/khrplatform.h
304
gl/khrplatform.h
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@ -1,304 +0,0 @@
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#ifndef __khrplatform_h_
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#define __khrplatform_h_
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/*
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* * Copyright (c) 2008-2018 The Khronos Group Inc. *
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*
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* * Permission is hereby granted, free of charge, to any person obtaining a *
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* copy of this software and/or associated documentation files (the *
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* "Materials"), to deal in the Materials without restriction, including *
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* without limitation the rights to use, copy, modify, merge, publish, *
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* distribute, sublicense, and/or sell copies of the Materials, and to * permit
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* persons to whom the Materials are furnished to do so, subject to * the
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* following conditions: *
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*
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* * The above copyright notice and this permission notice shall be included *
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* in all copies or substantial portions of the Materials. *
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*
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* * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, *
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF *
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN
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* NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * CLAIM,
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR
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* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * MATERIALS OR THE
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* USE OR OTHER DEALINGS IN THE MATERIALS.
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*/
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/*
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* Khronos platform-specific types and definitions.
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*
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* The master copy of khrplatform.h is maintained in the Khronos EGL Registry
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* repository at https://github.com/KhronosGroup/EGL-Registry The last semantic
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* modification to khrplatform.h was at commit ID:
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* 67a3e0864c2d75ea5287b9f3d2eb74a745936692
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*
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* Adopters may modify this file to suit their platform. Adopters are
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* encouraged to submit platform specific modifications to the Khronos group so
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* that they can be included in future versions of this file. Please submit
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* changes by filing pull requests or issues on the EGL Registry repository
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* linked above.
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*
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*
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* See the Implementer's Guidelines for information about where this file
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* should be located on your system and for more details of its use:
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* http://www.khronos.org/registry/implementers_guide.pdf
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*
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* This file should be included as #include <KHR/khrplatform.h> by Khronos
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* client API header files that use its types and defines.
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*
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* The types in khrplatform.h should only be used to define API-specific types.
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*
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* Types defined in khrplatform.h: khronos_int8_t signed 8 bit
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* khronos_uint8_t unsigned 8 bit khronos_int16_t signed 16 bit
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* khronos_uint16_t unsigned 16 bit khronos_int32_t signed 32 bit
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* khronos_uint32_t unsigned 32 bit khronos_int64_t signed 64 bit
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* khronos_uint64_t unsigned 64 bit khronos_intptr_t signed same
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* number of bits as a pointer khronos_uintptr_t unsigned same number of bits
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* as a pointer khronos_ssize_t signed size khronos_usize_t
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* unsigned size khronos_float_t signed 32 bit floating point
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* khronos_time_ns_t unsigned 64 bit time in nanoseconds
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* khronos_utime_nanoseconds_t unsigned time interval or absolute time in
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* nanoseconds khronos_stime_nanoseconds_t signed time interval in nanoseconds
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* khronos_boolean_enum_t enumerated boolean type. This should only be
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* used as a base type when a client API's boolean type is an enum. Client APIs
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* which use an integer or other type for booleans cannot use this as the base
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* type for their boolean.
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*
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* Tokens defined in khrplatform.h:
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*
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* KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values.
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*
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* KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0.
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* KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0.
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*
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* Calling convention macros defined in this file: KHRONOS_APICALL
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* KHRONOS_APIENTRY KHRONOS_APIATTRIBUTES
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*
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* These may be used in function prototypes as:
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*
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* KHRONOS_APICALL void KHRONOS_APIENTRY funcname( int arg1, int arg2)
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* KHRONOS_APIATTRIBUTES;
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*/
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#if defined(__SCITECH_SNAP__) && !defined(KHRONOS_STATIC)
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#define KHRONOS_STATIC 1
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#endif
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/*-------------------------------------------------------------------------
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* Definition of KHRONOS_APICALL
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*-------------------------------------------------------------------------
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* This precedes the return type of the function in the function prototype.
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*/
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#if defined(KHRONOS_STATIC)
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/*
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* If the preprocessor constant KHRONOS_STATIC is defined, make the header
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* compatible with static linking.
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*/
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#define KHRONOS_APICALL
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#elif defined(_WIN32)
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#define KHRONOS_APICALL __declspec(dllimport)
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#elif defined (__SYMBIAN32__)
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#define KHRONOS_APICALL IMPORT_C
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#elif defined(__ANDROID__)
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#define KHRONOS_APICALL __attribute__((visibility("default")))
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#else
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#define KHRONOS_APICALL
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#endif
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/*-------------------------------------------------------------------------
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* Definition of KHRONOS_APIENTRY
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*-------------------------------------------------------------------------
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* This follows the return type of the function and precedes the function
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* name in the function prototype.
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*/
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#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
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/* Win32 but not WinCE */
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#define KHRONOS_APIENTRY __stdcall
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#else
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#define KHRONOS_APIENTRY
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#endif
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/*-------------------------------------------------------------------------
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* Definition of KHRONOS_APIATTRIBUTES
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*-------------------------------------------------------------------------
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* This follows the closing parenthesis of the function prototype arguments.
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*/
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#if defined (__ARMCC_2__)
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#define KHRONOS_APIATTRIBUTES __softfp
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#else
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#define KHRONOS_APIATTRIBUTES
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#endif
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/*-------------------------------------------------------------------------
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* basic type definitions
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*-----------------------------------------------------------------------*/
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#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__)
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/*
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* Using <stdint.h>
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*/
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#include <stdint.h>
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typedef int32_t khronos_int32_t;
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typedef uint32_t khronos_uint32_t;
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typedef int64_t khronos_int64_t;
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typedef uint64_t khronos_uint64_t;
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#define KHRONOS_SUPPORT_INT64 1
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#define KHRONOS_SUPPORT_FLOAT 1
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/*
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* To support platform where unsigned long cannot be used interchangeably with
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* inptr_t (e.g. CHERI-extended ISAs), we can use the stdint.h intptr_t.
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* Ideally, we could just use (u)intptr_t everywhere, but this could result in
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* ABI breakage if khronos_uintptr_t is changed from unsigned long to unsigned
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* long long or similar (this results in different C++ name mangling). To avoid
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* changes for existing platforms, we restrict usage of intptr_t to platforms
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* where the size of a pointer is larger than the size of long.
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*/
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#if defined(__SIZEOF_LONG__) && defined(__SIZEOF_POINTER__)
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#if __SIZEOF_POINTER__ > __SIZEOF_LONG__
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#define KHRONOS_USE_INTPTR_T
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#endif
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#endif
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#elif defined(__VMS ) || defined(__sgi)
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/*
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* Using <inttypes.h>
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*/
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#include <inttypes.h>
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typedef int32_t khronos_int32_t;
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typedef uint32_t khronos_uint32_t;
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typedef int64_t khronos_int64_t;
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typedef uint64_t khronos_uint64_t;
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#define KHRONOS_SUPPORT_INT64 1
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#define KHRONOS_SUPPORT_FLOAT 1
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#elif defined(_WIN32) && !defined(__SCITECH_SNAP__)
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/*
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* Win32
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*/
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typedef __int32 khronos_int32_t;
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typedef unsigned __int32 khronos_uint32_t;
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typedef __int64 khronos_int64_t;
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typedef unsigned __int64 khronos_uint64_t;
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#define KHRONOS_SUPPORT_INT64 1
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#define KHRONOS_SUPPORT_FLOAT 1
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#elif defined(__sun__) || defined(__digital__)
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/*
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* Sun or Digital
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*/
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typedef int khronos_int32_t;
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typedef unsigned int khronos_uint32_t;
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#if defined(__arch64__) || defined(_LP64)
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typedef long int khronos_int64_t;
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typedef unsigned long int khronos_uint64_t;
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#else
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typedef long long int khronos_int64_t;
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typedef unsigned long long int khronos_uint64_t;
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#endif /* __arch64__ */
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#define KHRONOS_SUPPORT_INT64 1
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#define KHRONOS_SUPPORT_FLOAT 1
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#elif 0
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/*
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* Hypothetical platform with no float or int64 support
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*/
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typedef int khronos_int32_t;
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typedef unsigned int khronos_uint32_t;
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#define KHRONOS_SUPPORT_INT64 0
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#define KHRONOS_SUPPORT_FLOAT 0
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#else
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/*
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* Generic fallback
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*/
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#include <stdint.h>
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typedef int32_t khronos_int32_t;
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typedef uint32_t khronos_uint32_t;
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typedef int64_t khronos_int64_t;
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typedef uint64_t khronos_uint64_t;
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#define KHRONOS_SUPPORT_INT64 1
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#define KHRONOS_SUPPORT_FLOAT 1
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#endif
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/*
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* Types that are (so far) the same on all platforms
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*/
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typedef signed char khronos_int8_t;
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typedef unsigned char khronos_uint8_t;
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typedef signed short int khronos_int16_t;
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typedef unsigned short int khronos_uint16_t;
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/*
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* Types that differ between LLP64 and LP64 architectures - in LLP64, pointers
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* are 64 bits, but 'long' is still 32 bits. Win64 appears to be the only LLP64
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* architecture in current use.
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*/
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#ifdef KHRONOS_USE_INTPTR_T
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typedef intptr_t khronos_intptr_t;
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typedef uintptr_t khronos_uintptr_t;
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#elif defined(_WIN64)
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typedef signed long long int khronos_intptr_t;
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typedef unsigned long long int khronos_uintptr_t;
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#else
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typedef signed long int khronos_intptr_t;
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typedef unsigned long int khronos_uintptr_t;
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#endif
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#if defined(_WIN64)
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typedef signed long long int khronos_ssize_t;
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typedef unsigned long long int khronos_usize_t;
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#else
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typedef signed long int khronos_ssize_t;
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typedef unsigned long int khronos_usize_t;
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#endif
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#if KHRONOS_SUPPORT_FLOAT
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/*
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* Float type
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*/
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typedef float khronos_float_t;
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#endif
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#if KHRONOS_SUPPORT_INT64
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/*
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* Time types
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*
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* These types can be used to represent a time interval in nanoseconds or an
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* absolute Unadjusted System Time. Unadjusted System Time is the number of
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* nanoseconds since some arbitrary system event (e.g. since the last time the
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* system booted). The Unadjusted System Time is an unsigned 64 bit value that
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* wraps back to 0 every 584 years. Time intervals may be either signed or
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* unsigned.
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*/
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typedef khronos_uint64_t khronos_utime_nanoseconds_t;
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typedef khronos_int64_t khronos_stime_nanoseconds_t;
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#endif
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/*
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* Dummy value used to pad enum types to 32 bits.
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*/
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#ifndef KHRONOS_MAX_ENUM
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#define KHRONOS_MAX_ENUM 0x7FFFFFFF
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#endif
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/*
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* Enumerated boolean type
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*
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* Values other than zero should be considered to be true. Therefore
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* comparisons should not be made against KHRONOS_TRUE.
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*/
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typedef enum {
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KHRONOS_FALSE = 0,
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KHRONOS_TRUE = 1,
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KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
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} khronos_boolean_enum_t;
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#endif /* __khrplatform_h_ */
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/* SPDX-License-Identifier:BSD-3-Clause */
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#include "gl.h"
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#define RGFW_IMPLEMENTATION
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#define RGFW_OPENGL
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#include "../rgfw.h"
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/*
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* This function is the entrypoint for the whole game. Its role is to
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* initialize OpenGL, create the renderer and start the game loop.
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*/
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int platform_run(i32 argc, u8 * *argv)
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{
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(void)argc;
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(void)argv;
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RGFW_glHints *hints = RGFW_getGlobalHints_OpenGL();
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hints->major = 3;
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hints->minor = 3;
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RGFW_setGlobalHints_OpenGL(hints);
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RGFW_window *win = RGFW_createWindow("Topaz", 0, 0, 800, 600, RGFW_windowCenter | RGFW_windowNoResize | RGFW_windowHide);
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RGFW_window_createContext_OpenGL(win, hints);
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int glad_version = gladLoadGL(RGFW_getProcAddress_OpenGL);
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if (glad_version == 0) {
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printf("Failed to initialize OpenGL context.\n");
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return -1;
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}
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RGFW_window_show(win);
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RGFW_window_setExitKey(win, RGFW_escape);
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const u8 *version = glGetString(GL_VERSION);
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printf("OpenGL Version: %s\n", version);
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printf("GLAD Version: %d.%d\n", GLAD_VERSION_MAJOR(glad_version), GLAD_VERSION_MINOR(glad_version));
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while (RGFW_window_shouldClose(win) == RGFW_FALSE) {
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RGFW_event event;
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while (RGFW_window_checkEvent(win, &event));
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glClearColor(0.1f, 0.1f, 0.1f, 1.0f);
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glClear(GL_COLOR_BUFFER_BIT);
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RGFW_window_swapBuffers_OpenGL(win);
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}
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RGFW_window_close(win);
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return 0;
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}
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@ -45,6 +45,8 @@ void vk_device_init(struct renderer_context *context)
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};
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if (vkCreateDevice(context->physical_device, &device_create_info, NULL, &context->device) != VK_SUCCESS) {
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vector_deinit(physical_device_extensions);
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vector_deinit(device_extensions);
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fatal("Can't create Vulkan device.\n");
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}
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60
vk/device.c
60
vk/device.c
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@ -1,60 +0,0 @@
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/* SPDX-License-Identifier:BSD-3-Clause */
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#include "device.h"
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#include "physical_device.h"
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#include "../core/vector.h"
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#include "../core/log.h"
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#include <string.h>
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void vk_device_init(struct renderer_context *context)
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{
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struct vector *device_extensions = vector_init(0, sizeof(char *));
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struct vector *physical_device_extensions = vk_physical_device_get_extensions(context);
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for (usize i = 0; i < physical_device_extensions->length; i++) {
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if (strcmp(((char **)physical_device_extensions->data)[i], "VK_KHR_portability_subset") == 0) {
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/*
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* The spec states that if VK_KHR_portability_subset is
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* present in the physical device extensions, the
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* device should also have that extension enabled.
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*/
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vector_push(device_extensions, char *, "VK_KHR_portability_subset");
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}
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free(((char **)physical_device_extensions->data)[i]);
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}
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f32 priority = 0.0;
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VkDeviceQueueCreateInfo graphics_queue_create_info = {
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.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO,
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.queueFamilyIndex = context->queue_indices.graphics,
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.queueCount = 1,
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.pQueuePriorities = &priority
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};
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VkDeviceCreateInfo device_create_info = {
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.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO,
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.pNext = NULL,
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.flags = 0,
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.queueCreateInfoCount = 1,
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.pQueueCreateInfos = &graphics_queue_create_info,
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.enabledLayerCount = 0,
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.ppEnabledLayerNames = NULL,
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.enabledExtensionCount = device_extensions->length,
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.ppEnabledExtensionNames = (const char **)device_extensions->data,
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.pEnabledFeatures = NULL,
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};
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if (vkCreateDevice(context->physical_device, &device_create_info, NULL, &context->device) != VK_SUCCESS) {
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fatal("Can't create Vulkan device.\n");
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}
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vkGetDeviceQueue(context->device, graphics_queue_create_info.queueFamilyIndex, 0, &context->graphics_queue);
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vector_deinit(physical_device_extensions);
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vector_deinit(device_extensions);
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}
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void vk_device_deinit(struct renderer_context *context)
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{
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vkDestroyDevice(context->device, NULL);
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}
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10
vk/device.h
10
vk/device.h
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@ -1,10 +0,0 @@
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/* SPDX-License-Identifier:BSD-3-Clause */
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#ifndef DEVICE_H
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#define DEVICE_H
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#include "vk.h"
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void vk_device_init(struct renderer_context *context);
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void vk_device_deinit(struct renderer_context *context);
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#endif
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104
vk/instance.c
104
vk/instance.c
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@ -1,104 +0,0 @@
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/* SPDX-License-Identifier:BSD-3-Clause */
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#include "instance.h"
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#include "../core/log.h"
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#define RGFW_VULKAN
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||||
#include "../rgfw.h"
|
||||
#include "vk.h"
|
||||
|
||||
const char *extensions[] = {
|
||||
#ifdef PLATFORM_MACOS
|
||||
VK_KHR_PORTABILITY_ENUMERATION_EXTENSION_NAME,
|
||||
VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME,
|
||||
#endif
|
||||
NULL
|
||||
};
|
||||
|
||||
#ifdef DEBUG
|
||||
const char *layers[] = {
|
||||
"VK_LAYER_KHRONOS_validation"
|
||||
};
|
||||
#define LAYER_COUNT (sizeof(layers)/sizeof(layers[0]))
|
||||
#else
|
||||
#define LAYER_COUNT 0
|
||||
const char *layers[] = {NULL};
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Vulkan is modular by design. This means that some features that might not be
|
||||
* always needed are not enabled by default. To enable those features (like
|
||||
* macOS platform compatibility or windowing) extensions are needed. This
|
||||
* function checks which extensions are required by RGFW and adds extensions
|
||||
* required by the game itself.
|
||||
*/
|
||||
const char **vk_instance_extensions(usize * count)
|
||||
{
|
||||
usize rgfw_extension_count = 0;
|
||||
const char **rgfw_extensions = RGFW_getRequiredInstanceExtensions_Vulkan(&rgfw_extension_count);
|
||||
|
||||
usize extension_count = sizeof(extensions) / sizeof(extensions[0]) - 1;
|
||||
*count = rgfw_extension_count + extension_count;
|
||||
const char **instance_extensions = malloc(*count * sizeof(char *));
|
||||
|
||||
log_info("Required Vulkan extensions: ");
|
||||
|
||||
for (usize i = 0; i < rgfw_extension_count; i++) {
|
||||
printf("%s ", rgfw_extensions[i]);
|
||||
instance_extensions[i] = rgfw_extensions[i];
|
||||
}
|
||||
|
||||
for (usize i = 0; i < extension_count; i++) {
|
||||
printf("%s ", extensions[i]);
|
||||
instance_extensions[rgfw_extension_count + i] = extensions[i];
|
||||
}
|
||||
|
||||
printf("\n");
|
||||
|
||||
return instance_extensions;
|
||||
}
|
||||
|
||||
void vk_instance_init(struct renderer_context *context)
|
||||
{
|
||||
VkApplicationInfo application_info = {
|
||||
.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO,
|
||||
.pApplicationName = "topaz",
|
||||
.applicationVersion = 0,
|
||||
.pEngineName = "topaz",
|
||||
.engineVersion = 0,
|
||||
.apiVersion = VK_API_VERSION_1_4
|
||||
};
|
||||
|
||||
usize extension_count = 0;
|
||||
const char **extension_names = vk_instance_extensions(&extension_count);
|
||||
|
||||
VkInstanceCreateInfo instance_info = {
|
||||
.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO,
|
||||
.pApplicationInfo = &application_info,
|
||||
.flags = VK_INSTANCE_CREATE_ENUMERATE_PORTABILITY_BIT_KHR,
|
||||
.enabledLayerCount = LAYER_COUNT,
|
||||
.ppEnabledLayerNames = layers,
|
||||
.enabledExtensionCount = extension_count,
|
||||
.ppEnabledExtensionNames = extension_names,
|
||||
};
|
||||
|
||||
VkResult result = vkCreateInstance(&instance_info, NULL, &context->instance);
|
||||
switch (result) {
|
||||
case VK_ERROR_INCOMPATIBLE_DRIVER:
|
||||
free(extension_names);
|
||||
fatal("Incompatible driver.\n");
|
||||
case VK_ERROR_LAYER_NOT_PRESENT:
|
||||
free(extension_names);
|
||||
fatal("Requested vulkan layers are not present.\n");
|
||||
case VK_SUCCESS:
|
||||
log_info("Vulkan instance created.\n");
|
||||
break;
|
||||
default:
|
||||
fatal("Can't create Vulkan instance.\n");
|
||||
}
|
||||
|
||||
free(extension_names);
|
||||
}
|
||||
|
||||
void vk_instance_deinit(struct renderer_context *context)
|
||||
{
|
||||
vkDestroyInstance(context->instance, NULL);
|
||||
}
|
||||
|
|
@ -1,10 +0,0 @@
|
|||
/* SPDX-License-Identifier:BSD-3-Clause */
|
||||
#ifndef INSTANCE_H
|
||||
#define INSTANCE_H
|
||||
|
||||
#include "../rendering/renderer.h"
|
||||
|
||||
void vk_instance_init(struct renderer_context *context);
|
||||
void vk_instance_deinit(struct renderer_context *context);
|
||||
|
||||
#endif
|
||||
|
|
@ -1,77 +0,0 @@
|
|||
/* SPDX-License-Identifier:BSD-3-Clause */
|
||||
#include "physical_device.h"
|
||||
#include "../core/log.h"
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
|
||||
void vk_physical_device_pick(struct renderer_context *context)
|
||||
{
|
||||
u32 device_count = 0;
|
||||
|
||||
vkEnumeratePhysicalDevices(context->instance, &device_count, NULL);
|
||||
|
||||
VkPhysicalDevice *devices = malloc(sizeof(VkPhysicalDevice) * device_count);
|
||||
|
||||
if (vkEnumeratePhysicalDevices(context->instance, &device_count, devices) != VK_SUCCESS || device_count == 0) {
|
||||
fatal("Can't get physical devices.\n");
|
||||
}
|
||||
|
||||
log_info("Available devices:\n");
|
||||
for (usize i = 0; i < device_count; i++) {
|
||||
VkPhysicalDeviceProperties properties;
|
||||
vkGetPhysicalDeviceProperties(devices[i], &properties);
|
||||
printf("%s\n", properties.deviceName);
|
||||
}
|
||||
|
||||
context->physical_device = devices[0];
|
||||
|
||||
free(devices);
|
||||
}
|
||||
|
||||
struct vector *vk_physical_device_get_extensions(struct renderer_context *context)
|
||||
{
|
||||
u32 property_count = 0;
|
||||
VkExtensionProperties *properties = NULL;
|
||||
|
||||
vkEnumerateDeviceExtensionProperties(context->physical_device, NULL, &property_count, NULL);
|
||||
|
||||
struct vector *extensions = vector_init(property_count, sizeof(char *));
|
||||
properties = (VkExtensionProperties *) malloc(sizeof(VkExtensionProperties) * property_count);
|
||||
|
||||
if (vkEnumerateDeviceExtensionProperties(context->physical_device, NULL, &property_count, properties) != VK_SUCCESS) {
|
||||
free(properties);
|
||||
fatal("Can't get physical device extension properties.\n");
|
||||
}
|
||||
|
||||
for (usize i = 0; i < property_count; i++) {
|
||||
char *name = malloc(strlen(properties[i].extensionName) + 1);
|
||||
strcpy(name, properties[i].extensionName);
|
||||
vector_push(extensions, char *, name);
|
||||
}
|
||||
|
||||
free(properties);
|
||||
|
||||
return extensions;
|
||||
}
|
||||
|
||||
void vk_physical_device_select_family_indices(struct renderer_context *context)
|
||||
{
|
||||
u32 property_count = 0;
|
||||
VkQueueFamilyProperties *properties = NULL;
|
||||
|
||||
vkGetPhysicalDeviceQueueFamilyProperties(context->physical_device, &property_count, NULL);
|
||||
|
||||
properties = (VkQueueFamilyProperties *) malloc(sizeof(VkExtensionProperties) * property_count);
|
||||
|
||||
vkGetPhysicalDeviceQueueFamilyProperties(context->physical_device, &property_count, properties);
|
||||
|
||||
for (u32 i = 0; i < property_count; i++) {
|
||||
VkQueueFamilyProperties prop = properties[i];
|
||||
|
||||
if (prop.queueFlags & VK_QUEUE_GRAPHICS_BIT) {
|
||||
context->queue_indices.graphics = i;
|
||||
}
|
||||
}
|
||||
|
||||
free(properties);
|
||||
}
|
||||
|
|
@ -1,26 +0,0 @@
|
|||
/* SPDX-License-Identifier:BSD-3-Clause */
|
||||
#ifndef PHYSICAL_DEVICE_H
|
||||
#define PHYSICAL_DEVICE_H
|
||||
|
||||
#include "vk.h"
|
||||
#include "../types.h"
|
||||
#include "../core/vector.h"
|
||||
|
||||
|
||||
/*
|
||||
* Get the list of all available devices and pick the best option.
|
||||
*/
|
||||
void vk_physical_device_pick(struct renderer_context *context);
|
||||
/*
|
||||
* Get the list of all available device extensions and return a vector
|
||||
* containing those.
|
||||
*/
|
||||
struct vector *vk_physical_device_get_extensions(struct renderer_context *context);
|
||||
/*
|
||||
* The physical device is responsible of selecting the queue family indices,
|
||||
* used later by the device to create the queues. This function sets the family
|
||||
* indices in the renderer context.
|
||||
*/
|
||||
void vk_physical_device_select_family_indices(struct renderer_context *context);
|
||||
|
||||
#endif
|
||||
|
|
@ -1,41 +0,0 @@
|
|||
/* SPDX-License-Identifier:BSD-3-Clause */
|
||||
|
||||
#define RGFW_VULKAN
|
||||
#define RGFW_IMPLEMENTATION
|
||||
#include "../rgfw.h"
|
||||
#include <vulkan/vulkan.h>
|
||||
#include "../core/log.h"
|
||||
|
||||
#ifdef PLATFORM_MACOS
|
||||
#include <vulkan/vulkan_macos.h>
|
||||
#include <vulkan/vulkan_metal.h>
|
||||
#endif
|
||||
|
||||
#include "../rendering/renderer.h"
|
||||
|
||||
/*
|
||||
* This function is the entrypoint for the whole game. Its role is to
|
||||
* initialize Vulkan, create the renderer and start the game loop.
|
||||
*/
|
||||
int platform_run(i32 argc, u8 * *argv)
|
||||
{
|
||||
(void)argc;
|
||||
(void)argv;
|
||||
|
||||
log_info("Using Vulkan as rendering backend.\n");
|
||||
|
||||
RGFW_window *win = RGFW_createWindow("topaz", 0, 0, 800, 600, RGFW_windowCenter | RGFW_windowNoResize | RGFW_windowHide);
|
||||
RGFW_window_show(win);
|
||||
RGFW_window_setExitKey(win, RGFW_escape);
|
||||
|
||||
struct renderer_context *context = renderer_context_init();
|
||||
|
||||
while (RGFW_window_shouldClose(win) == RGFW_FALSE) {
|
||||
RGFW_event event;
|
||||
while (RGFW_window_checkEvent(win, &event));
|
||||
}
|
||||
|
||||
renderer_context_deinit(context);
|
||||
RGFW_window_close(win);
|
||||
return 0;
|
||||
}
|
||||
|
|
@ -1,43 +0,0 @@
|
|||
/* SPDX-License-Identifier:BSD-3-Clause */
|
||||
#include "../rendering/renderer.h"
|
||||
#include "instance.h"
|
||||
#include "physical_device.h"
|
||||
#include "device.h"
|
||||
#include "vk.h"
|
||||
#include "../core/arena.h"
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
|
||||
struct renderer_context *renderer_context_init(void)
|
||||
{
|
||||
struct renderer_context *context = (struct renderer_context *)arena_alloc(global_arena, (sizeof(struct renderer_context)));
|
||||
|
||||
vk_instance_init(context);
|
||||
vk_physical_device_pick(context);
|
||||
vk_physical_device_select_family_indices(context);
|
||||
vk_device_init(context);
|
||||
return context;
|
||||
}
|
||||
|
||||
void renderer_context_deinit(struct renderer_context *context)
|
||||
{
|
||||
vk_device_deinit(context);
|
||||
vk_instance_deinit(context);
|
||||
}
|
||||
|
||||
struct mesh *renderer_build_chunk_mesh(void)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void renderer_draw_mesh(struct renderer_context *context, struct mesh mesh)
|
||||
{
|
||||
(void) context;
|
||||
(void)mesh;
|
||||
}
|
||||
|
||||
void renderer_draw_chunk(struct renderer_context *context, struct mesh mesh)
|
||||
{
|
||||
(void)mesh;
|
||||
(void)context;
|
||||
}
|
||||
20
vk/vk.h
20
vk/vk.h
|
|
@ -1,20 +0,0 @@
|
|||
/* SPDX-License-Identifier:BSD-3-Clause */
|
||||
#ifndef VK_H
|
||||
#define VK_H
|
||||
|
||||
#include <vulkan/vulkan.h>
|
||||
#include "../types.h"
|
||||
|
||||
struct queue_family_indices {
|
||||
u32 graphics, present;
|
||||
};
|
||||
|
||||
struct renderer_context {
|
||||
VkInstance instance;
|
||||
VkPhysicalDevice physical_device;
|
||||
VkDevice device;
|
||||
VkQueue graphics_queue;
|
||||
struct queue_family_indices queue_indices;
|
||||
};
|
||||
|
||||
#endif
|
||||
Loading…
Add table
Add a link
Reference in a new issue