topaz/rendering/renderer.h

16 lines
274 B
C

// SPDX-License-Identifier: BSD-3-Clause
#ifndef RENDERER_H
#define RENDERER_H
#include "../types.h"
struct mesh {
usize index;
usize size;
};
struct mesh renderer_build_chunk_mesh();
void renderer_draw_mesh(struct mesh);
void renderer_draw_chunk(struct mesh);
#endif