topaz/vk/renderer.c

29 lines
557 B
C

// SPDX-License-Identifier: BSD-3-Clause
#include "../rendering/renderer.h"
#include <vulkan/vulkan.h>
#include "instance.h"
#include "vk.h"
#include <stdlib.h>
struct renderer_context *renderer_context_init(void)
{
struct renderer_context *context = (struct renderer_context *) malloc(sizeof(struct renderer_context));
vk_instance_init(context);
return context;
}
struct mesh *renderer_build_chunk_mesh(void)
{
return NULL;
}
void renderer_draw_mesh(struct mesh mesh)
{
(void) mesh;
}
void renderer_draw_chunk(struct mesh mesh)
{
(void) mesh;
}