Commit graph

11 commits

Author SHA1 Message Date
Lorenzo Torres
d010954abb Rransforms are all sent to the gpu with one buffer 2025-08-09 18:51:11 +02:00
Lorenzo Torres
9a5ffc70a5 Implemented dynamic storage buffers 2025-08-09 18:33:26 +02:00
Lorenzo Torres
8b5f33ee3f Fixed normal transformation 2025-08-06 17:51:03 +02:00
Lorenzo Torres
defdf051ec Implemented rotations 2025-08-06 16:35:29 +02:00
Lorenzo Torres
7a634d53b5 Added transformation in the vertex shader 2025-08-06 16:12:02 +02:00
Lorenzo Torres
6b948f6718 Implemented transformations 2025-08-06 15:32:32 +02:00
Lorenzo Torres
5b51a3d571 Implemented basic lighting! 2025-08-05 19:06:58 +02:00
Lorenzo Torres
dcb2ee0584 Added camera uniforms for projection and view matrix 2025-08-04 17:23:00 +02:00
Lorenzo Torres
f894fb317d Implemented wayland initialization code 2025-08-03 23:23:03 +02:00
Lorenzo Torres
16a2a40418 moved rendering to a system.
To ensure that the rendering system is being run in the main thread, I
added the concept of "Sync systems", so that when a system group is
created it's possible to specify whether it's possible to run it on a
separate thread or not.
2025-03-29 16:15:56 +01:00
Lorenzo Torres
4f45899a3c base code 2025-03-12 19:56:19 +01:00